# Mobile Application Development #8 in Kinshasa: Android, iOS & Mobile Money
Summary: In Kinshasa, a mobile app that actually gets used is built Android-first and integrates Mobile Money (Airtel Money, M-Pesa, Orange Money) from the first release, not as a feature bolted on six months later.
Many project owners in Kinshasa still plan as if they were building for a Western market: "we'll do iOS first, Android can wait," or "we'll add payment later, once we have users." The numbers from the Congolese market say the opposite. This guide draws on the most recent data from ARPTC (the telecom regulator) and industry players to explain how to frame a mobile app project in the DRC in 2026: which operating system to prioritize, how to actually wire up Mobile Money, and which technical choices avoid costly surprises later.
The Congolese mobile market, in numbers
By the end of 2025, the DRC had 64.7 million active mobile connections, roughly 56.9% of the population, and 34.7 million internet users, a 30.5% penetration rate. This is a population connected almost entirely through mobile — there's no "desktop-first" version of the product to design for; the smartphone screen is the product.
On the carrier side, data market share broke down as follows in Q4 2025: Airtel held 43.02% of the data market, Orange 28.44%, Vodacom 24.63%, and Africell 3.91%. Entry-level data bundles start around $5, which remains a meaningful expense for a large share of users — a concrete argument for building lightweight apps that minimize data consumption and behave well on unstable 3G/4G, rather than assuming a fast, always-on connection.
On operating systems, the continental trend is clear: Android dominates the African market by a wide margin, with iOS remaining its only real competitor but a distant minority. In practice in Kinshasa, this means entry- and mid-range Android devices (limited RAM, constrained storage, a wide spread of screen resolutions) — which has a direct architectural consequence. A native, iOS-first app built for high-end hardware reaches only a marginal slice of the local market. iOS still matters for specific segments (corporate executives, diaspora users, some B2B contexts), but rarely as the starting point.
Mobile Money: the real driver of adoption
This is where the difference lies between an app that "looks good" and one that Kinshasa residents actually use. Mobile Money isn't a nice-to-have feature in the DRC — it is the country's payment infrastructure.
The sector generated $647.91 million in national revenue according to ARPTC's Q4 2025 report, with 34 million active accounts as of Q1 2026. Competition between operators is tight and moving fast:
| Operator | 2025 Revenue | Growth | Subscriber Share (Q1 2026) |
|---|---|---|---|
| M-Pesa (Vodacom) | $207.1M | +23% | 36.78% |
| Airtel Money | $194.8M | +42% | 28.79% |
| Orange Money | — | — | 28.33% |
The gap between M-Pesa and Airtel Money narrowed to $12.2 million, down from $31.3 million a year earlier — Airtel Money is clearly gaining ground. And the ranking flips depending on the metric: by transaction value, Airtel Money's market share rose from 37.5% to 40.8% between 2024 and 2025, while M-Pesa's slipped from 46% to 43.4%. In other words, M-Pesa has more users, but Airtel Money is moving more money. For an app that lives on payments (e-commerce, delivery, services), that distinction matters — it should shape which operator you integrate first, based on your target customer and average transaction size.
A new entrant is also worth watching: Wave, already active in other Francophone African markets, has registered a legal entity in Kinshasa (RCCM CD-NLO-01-2024-B-10422) and is positioning to enter the Congolese Mobile Money market — a signal that competition, and the integration options available to developers, will keep expanding.
Integrating Mobile Money payments into an app: the practical options
Technically, there are two ways to wire payment into an app:
1. Direct integration with each telecom operator's own API (Airtel Money, M-Pesa, Orange Money). This is possible but heavier: each operator has its own documentation and approval timelines, and you multiply the integration work if you want to cover multiple networks.
2. Going through a payment aggregator, now a common practice in the DRC. Players like FlexPay, Maxicash, MOKO Afrika, Ubpay, and Maishapay offer a single API covering Airtel Money, Orange Money, M-Pesa, and sometimes Africell Money, with a sandbox environment and documentation. This is generally the faster route to a working payment flow.
Either way, you need a merchant account: the aggregator or operator will require documents proving the business legally exists, notably the RCCM (Trade and Personal Property Credit Register). This is an administrative step to plan for ahead of development, not a last-minute formality — it can take time and gates when the payment module can actually go live.
On the regulatory side, the sector is moving: a national interbank grouping has been announced in the DRC, aimed at further structuring interoperable electronic payments between banks and operators. For an app expected to run for several years, it's worth building the payment layer to be modular, so it can absorb new payment rails without a rewrite.
This kind of integration — Mobile Money, merchant account setup, an evolvable payment architecture — is part of what we put in place on mobile development projects at Wise Hustlers, for clients in both Kinshasa and Lubumbashi.
Android vs iOS: do you really need both?
The answer depends on who your users are, not on a technical preference.
- Consumer apps (commerce, transport, local services, content): Android first, without hesitation, given the platform's dominant share across the continent and the device profile in circulation in Kinshasa. An iOS version can follow once traction justifies it.
- B2B apps or apps aimed at an international/diaspora audience (internal company tools, platforms used by foreign partners): iOS can carry more weight, especially if decision-makers or part of the user base are based outside the DRC.
- Limited budget with a need to cover both platforms quickly: a cross-platform approach (Flutter, React Native) or a well-optimized Progressive Web App often reaches both Android and iOS from a single codebase — a meaningful consideration when every extra month of development has a real cost.
What all of these have in common: designing for unstable connectivity from day one — local caching, automatic retries on network calls, clear error states on drop-outs — rather than treating offline resilience as an improvement to add later.
What to decide before starting the project
Before writing a line of code, a project owner in Kinshasa should have clear answers on: which Mobile Money operator(s) to cover first (based on your customer profile, not just overall market share); aggregator versus direct integration; the business's RCCM status and how long the merchant account will take to obtain; Android-first versus dual-platform; and how much of the data budget the app itself controls (image compression, lazy loading, offline mode).
FAQ
Should I build an iOS app in the DRC if almost no one uses an iPhone?
Not as a priority, except in specific cases (diaspora audience, international B2B, company leadership). For a consumer app in Kinshasa, Android remains the default choice given its dominance across the African market and the profile of smartphones in circulation locally.
Which Mobile Money operator should I integrate first?
It depends on your target audience. M-Pesa has the most subscribers (36.78% as of Q1 2026), but Airtel Money is growing faster in revenue (+42% in 2025) and gaining ground in transaction value. Ideally, an e-commerce or services app eventually supports all three major operators (M-Pesa, Airtel Money, Orange Money) through an aggregator.
Is a payment aggregator like FlexPay or Maxicash reliable enough for a production app?
These are solutions already used by businesses in the DRC to avoid building separate direct integrations with every operator. The choice should be made case by case based on fees, available technical documentation, and support quality — but the underlying approach, using an aggregator instead of three separate APIs, is an established practice in the Congolese market.
How long does it take to get a Mobile Money merchant account?
It varies by aggregator or operator, but expect a real administrative timeline: company documents (including the RCCM) are required upfront. It's better to start that process in parallel with development rather than at the very end of the project.
Sources
- RDC : l'ARPTC confirme l'essor du mobile money pendant que des start-up structurent la logistique urbaine — Capmad
- With $194.8 million in 2025 revenue, Airtel Money closes in on M-Pesa in DRC — Bankable
- Mobile Money : avec 194,8 millions $ de revenus en 2025, Airtel Money talonne M-Pesa en RDC — Bankable
- Wave arrive en RDC, M-Pesa et Airtel Money ont peut-être plus à perdre qu'ils ne le pensent — Fintech Medias CD
- Digital 2026: The Democratic Republic Of The Congo — DataReportal
- Pourquoi l'internet coûte si cher en RDC : le vrai prix du gigaoctet, et à qui il profite — Beto.cd
- Tout savoir sur l'accès à l'API de paiement mobile money en RD Congo — David Kathoh, Medium
- Voici comment intégrer le paiement par mobile money dans votre application — David Kathoh, Medium
- Paiement électronique : lancement du groupement interbancaire de la RDC d'ici fin mars 2026 — Bankable